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	<title>Nudoru\Udon</title>
	<link>http://udon.nudoru.com</link>
	<description>flash, elearning, random thoughts</description>
	<lastBuildDate>Wed, 03 Feb 2010 02:58:19 +0000</lastBuildDate>
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		<title>Social sim. engine, Part 3 &#8211; Progress!</title>
		<description><![CDATA[Thanks to a wonderful confluence of events and great timing, I&#8217;m able to turn this in to a project for work &#8211; there are a handful of solutions in the queue that can use this starting next month &#8211; so I&#8217;m working full time on it over the month of Feburay.
After a few days, this [...]]]></description>
		<link>http://udon.nudoru.com/2010/02/02/social-sim-engine-part-3-progress/</link>
			</item>
	<item>
		<title>Designing learning interactions that no one wants to use</title>
		<description><![CDATA[Well, done that!
Multiple Sliders
I had a requirement to for an interaction for learners to rate up to six criteria for a given scenario. I thought of 3 different ways to do it: 1) that, 2) text entry and 3) drop down menus.
Text entry was the first idea. But that&#8217;s commonplace &#8211; can you call that [...]]]></description>
		<link>http://udon.nudoru.com/2010/01/19/designing-learning-interactions-that-no-one-wants-to-use/</link>
			</item>
	<item>
		<title>Created a few learning interactions today</title>
		<description><![CDATA[When I started Ramen, one of the goals was to allow the page templates/interactions to be used outside of the system &#8211; in a Lectora course for example. This has even become more important as my day job standardizes on Lectora as the shell for any tracked learning content. Over the past year, I&#8217;ve been [...]]]></description>
		<link>http://udon.nudoru.com/2010/01/14/created-a-few-learning-interactions-today/</link>
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		<title>Rethinking the Social Simulation</title>
		<description><![CDATA[So far, I&#8217;ve gotten a basic schema defined for the structure file and a good start on most of the base data classes.
I&#8217;ve been planning to go down the most familiar path: a page-branch-page-branch-etc. architecture/flow. It&#8217;s the one that any elearning developer would be most familiar with. Each page contains pictures of the people and [...]]]></description>
		<link>http://udon.nudoru.com/2010/01/12/rethinking-the-social-simulation/</link>
			</item>
	<item>
		<title>Social sim. engine, pt. 2</title>
		<description><![CDATA[So what&#8217;s first? I&#8217;ve got the requirements down, so now I need to start translating that in to code.
The most basic thing I&#8217;ll need to build is a player. I like to use a simple MVC pattern for this. It&#8217;ll need to be a very scaled down version of my Ramen player so that should [...]]]></description>
		<link>http://udon.nudoru.com/2010/01/07/social-sim-engine-pt-2/</link>
			</item>
	<item>
		<title>Building a social simulation engine, pt. 1</title>
		<description><![CDATA[So this topic has come up off an on at work for nearly a year now. We need a good reusable player to create engaging social simulations for training employees on customer interaction. People have looked around and the best off the shelf solution seems to be Nexlearn&#8217;s SimWriter. I&#8217;ve taken a quick look at [...]]]></description>
		<link>http://udon.nudoru.com/2010/01/06/building-a-social-simulation-engine-pt-1/</link>
			</item>
	<item>
		<title>Adding any old library object to a display list</title>
		<description><![CDATA[Ok, so you know this used to be pretty straightforward in AS2:
var mc:MovieClip = attachMovie(linkageid, newname, depth);
By in AS3, all of you linked library objects are now classes, so you need to do this with the class name:
var mc:Thingy = new Thingy();
What if you want to attach any random movieclip at runtime but you don&#8217;t [...]]]></description>
		<link>http://udon.nudoru.com/2010/01/06/adding-any-old-library-object-to-a-display-list/</link>
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	<item>
		<title>Articulate headaches, pt. 1</title>
		<description><![CDATA[So, I had a really time with Articulate today. Something that should have taken 15 minutes stretched into hours due to a few mistakes. Here’s what went wrong and how I fixed it. I received a lot of help from Twitter – links below.
Problem: I needed to update a few Flash movies embedded in a [...]]]></description>
		<link>http://udon.nudoru.com/2010/01/05/articulate-headaches-pt-1/</link>
			</item>
	<item>
		<title>2009 &#8230; meh</title>
		<description><![CDATA[Wow, it&#8217;s really be a year since I posted here! I&#8217;ll have some new content up soon &#8211; I have a few ideas and Flash things to share.
]]></description>
		<link>http://udon.nudoru.com/2010/01/05/2009-meh/</link>
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	<item>
		<title>I really need to get out of Lectora land &#8230;</title>
		<description><![CDATA[Ok, break&#8217;s over. Time to start working again. Of course, if Gabe was sleeping better, it might be easier to stay up late and do something. (Would also help if I wasn&#8217;t being lazy.)
I haven&#8217;t created anything new in AS3 in a few months now. That&#8217;s not good.
]]></description>
		<link>http://udon.nudoru.com/2009/01/21/i-really-need-to-get-out-of-lectora-land/</link>
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